A Mechanical Critique of Darkest Dungeon



This game analysis details several aspects of Darkest Dungeon’s mechanical design which slow, stretch, and encumber its otherwise excellent campaign.
♢ The Gemsbok site:
♢ This Darkest Dungeon video as an article:
♢ Darkest Dungeon on Steam:

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———————————————–Chapters———————————————-
00:00 Introduction
02:05 The Implementation of Afflictions
09:41 The Awkward Pace of Town Mechanics
18:40 Character Death’s Effect on Positioning
22:00 Preemptive Addressing of a Likely Rebuttal
25:05 Conclusion

————————————————-Notice————————————————
The media clips used in this video are expressly for review commentary, academic criticism, and comparison; their inclusion falls under the purview of Fair Use and does not violate copyright.

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